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Kiralynn
Kiralynn of Rohan
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re: Windy Acres Event Rules Translation

Hello!

I would love to post the standard rules for Windy Acres events in other languages. I have had foreign language speakers attend in the past. The events are simple enough, so only the rules give them a headache. If the rules were already translated and available on my web site, that would make things much easier for them. I'll post the rules before. If you're fluent in another language and have some free time, could you please post a translation? Thank you!

Could you also translate the phrase --
"Click here to read this in German" or whatever language you are translating to? That way I can put a link to the new page.


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How Horse Races Work

Horse races are exciting events where players choose their favorite standard speed (162%) mount and compete with other riders on a challenging course. A race course has a start line, one or more checkpoints, and a finish line. Riders line up at the start, wait for the /charge signal, pass each checkpoint in the proper direction, and try to be the first to cross the finish line.

Each checkpoint is a landmark or obstacle. Passing a checkpoint typically means going around it clockwise (with the landmark on your right) or counter-clockwise (on your left). Screenshots of checkpoints and a map of the race course are usually included with the event announcement, allowing participants to review the course before race day. Before the race begins, the race coordinator takes all riders on a pace lap. This gives the competitors a tour of the course and allows them to ask questions about rules or checkpoints.

Although all of the horses gallop at the same speed, two factors help separate them out. First, riders must find the best path between checkpoints. Finding a shorter path means crossing the finish line sooner. Second, riders often face numerous obstacles along the race route. These include stone walls, fences, cliffs, water crossings, stairs and hostile creatures. Missing a jump or spraining a leg during a fall can cost a rider the race.

Race judges monitor the riders, checkpoints and finish line to catch any cheaters.

After the race, all participants line up for screenshots. The winners also pose for their own photos. Race results are announced in the forums.

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Horse Race Rules

Riders must register to participate in the race. Registration closes 15 minutes before the event begins.
Registrations are accepted at the race host’s discretion. Players who have been barred from races for unsportsmanlike behavior may not register.
Riders must be at the start location at least 5 minutes before the race begins. Participants who pre-registered must check in at least 10 minutes before race time.
Riders must join a raid fellowship with the judges and remain in it until the race results are announced.
Only standard horses and ponies will be allowed. *
No mount speed enhancers will be permitted. All buffs (temporary ability enhancements) must be cancelled before the race begins.
Riders must only use their horse for transportation. Stables, milestones, wayfaring, camps, rally points, acorns, mustering horns, summons and all other non-mount forms of travel are forbidden.
Spamming fellow riders, giving a false start signal, having allies ride in the wrong direction to mislead riders, and all other forms of unsportsmanlike behavior will result in disqualification.
Riders must clear all checkpoints in the proper direction and order. Course judges are the final authority in determining if a checkpoint has been properly cleared. A decision can be appealed if screenshots or video can be presented immediately after the race.
If a rider falls from his horse, he may mount up again and continue the race. He will not be disqualified for swimming if he is dismounted at a water crossing.
The winner will be determined by the first rider to cross the finish line, not the first mount.

(* Fast horses, ponies and goats will be allowed for special events only.)


Championship Race Rules

A “championship” is a race in which only previous winners may participate, such as the Bree Cup. A “qualifier race” is an event which gives riders a chance to participate in a specific championship race. Riders have “finished top three” if they are among the first three to cross the finish line.

Riders who finish top three in a qualifier race are eligible for the championship race at the end of the race series.
Qualifier races are open to riders who have not already finished top three in a previous qualifier.
Qualifier and championship races may have a limited registration. In this situation, registrations will be accepted on a first-come, first-served basis. Alternates will be allowed into the race to replace any registrants who are not at the race site 5 minutes before post time.
If there is an entry fee to participate in a race, it must be paid to the event host before the race begins.
Race entry fees are not refundable. (Exceptions may be made on a case-by-case basis under special circumstances.)


Relay Race Rules

A relay is a race for teams of three riders. It is helpful for identification purposes if the team wears the same outfit or rides the same breed of horse. Before the race begins, the members of each team position themselves along the course. Rider #1 waits at the starting line, rider #2 waits at the first checkpoint, and rider #3 waits at the second checkpoint. At post time, the event host gives the first rider of each team a special item to carry while racing, called the baton. When the race starts, rider #1 gallops to the first checkpoint and gives the baton to rider #2 as quickly as possible. Rider #1 then waits at the first checkpoint. Once rider #2 has the baton, he gallops to the second checkpoint, gives the baton to rider #3, and then waits where he is. Carrying the baton, rider #3 races across the finish line and then immediately goes to wait by the verification judge. This judge will ask rider #3 to give him the baton, verifying that the race was completed properly.

Normal horse race rules apply in relay races.
The team must have three riders.
All three riders must go to the proper starting positions before the race begins and remain there until it is time to run their portion of the race.
Riders must wait at the proper checkpoint after completing their portion of the race. If one rider on a team approaches another when it is not time to pass a baton, the team will be disqualified.
Riders must pass the baton to their teammate at the appropriate checkpoint.
The third rider of the team must present their baton to the verification judge. If he does not have the baton, he has not successfully completed the race.
Specially crafted items will be used for batons. They will be given to the first rider of each team before the race begins by the event host. No other items can be used as batons.
The winning team is determined by the order in which riders cross the finish line. It does not matter who gives their baton to the verification judge first.


Racing Glossary

Checkpoint – A specific location that must be passed, turned around, or jumped over to properly complete the race. Checkpoints are usually large, stationary objects such as boulders, trees and buildings.
Fast Horse – A horse that moves at 168% (+68%) speed. This includes Bright Days, Cave-Claw Masked, Dusk Watch, Elf Ambassador, Eriador, Jester, Minas Ithil, Night, Noble Grey, Painted Skeleton (glowing green), Treasure Laden, class horses (Guardian, Hunter, Champion, Rune-keeper, etc.) and PvP horses (Dunedain, Isengard, Ost Dunhoth, Galadhrim, etc.)
Standard Horse – A horse that moves at 162% (+62%) speed. Most horses are standard.


Betting On Races

Windy Acres does not allow betting of real or game money on horse races that it sponsors. However, players can still place wagers. Each player can choose one rider whom they believe will win and /tell the rider’s name to the bookie. Everyone who wagered on the correct rider has their name entered into a drawing for a prize. The drawing happens right after the race winners are announced.


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Horse Show (Mounted Fashion Contest) Rules

A horse show is a mounted fashion contest. Riders wear outfits that match their horse and tack. These outfits can be elegant, themed, humorous, or impressive in any way. Classic equestrian outfits are encouraged.

Riders must go on stage only when their name is called by the host. If a rider doesn’t respond promptly, or goes on stage before his name is called, he will be disqualified.
Riders will have approximately 20 seconds on stage. Each rider should walk their horse onto the stage, display their outfit, and then exit on the other side.
Each rider can exhibit only one horse and outfit.
Riders can perform emotes to help show off their horse and outfit.
After each rider has a turn on the stage, the host will call all riders onto the stage for final judging.
Any sort of unsportsmanlike behavior (such as spamming) will result in disqualification and your vote will not count.
At the end, each participant and member of the audience can cast one vote for the winner. You can vote for yourself.


Talent Show Rules

In a talent show, a contestant wins by entertaining the crowd and earning their votes. This can be done by playing music, reciting a poem, doing a skit, telling jokes, dancing, performing magic tricks, or anything else that is family-friendly.

Sign-up by contacting the host before the show begins. Only a limited number of sign-ups will be accepted, plus alternates.
You must only take the stage when your name is called by the host. If you are not ready to take the stage, you will be disqualified and an alternate will be called up instead.
You have 3 minutes on stage to perform. If you don’t exit the stage before your time is up, you will be disqualified.
You can do any type of family-friendly (PG) performance. Vulgar language and offensive topics are not allowed.
If several people perform as a group, they must tell the host ahead of time which of them will receive the prize.
Any sort of unsportsmanlike behavior (such as spamming during another person’s act) will result in disqualification and your vote will not count.
At the end, each participant and member of the audience can cast one vote for the winner. You can vote for yourself.

=====================================================================================================


Thank you!


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Kiralynn
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re: Windy Acres Event Rules Translation

So... how badly did Google translate botch this job?


Reiter müssen sich registrieren, um im Rennen zu beteiligen. Anmeldeschluss ist 15 Minuten vor Beginn der Veranstaltung.
Anmeldungen werden auf der Renn Host Ermessen akzeptiert. Spieler, die sich von Rennen wegen unsportlichen Verhaltens gesperrt worden sind, können nicht registrieren.
Die Fahrer müssen in der Startstelle mindestens 5 Minuten, bevor das Rennen beginnt. Teilnehmer, die sich vor - registriert , müssen mindestens 10 Minuten vor Rennzeit einchecken.
Die Fahrer müssen eine Razzia Gemeinschaft mit den Richtern gehen und bleiben es, bis in die Rennergebnisse bekannt gegeben.
Nur Standard- Pferde und Ponys zugelassen werden. *
Keine Mount- Beschleuniger wird erlaubt. Alle Buffs (temporäre Fähigkeit Verbesserungen) abgebrochen werden muss, bevor das Rennen beginnt.
Die Fahrer müssen nur ihre Pferde für den Transport. Stables, Meilensteine, wayfaring, Lager, Sammelpunkte, Eicheln, Musterung Hörner, Vorladungen und alle anderen nicht- Mount- Reiseformen sind verboten.
Spamming , andere Fahrer, was eine falsche Startsignal , mit Verbündeten fahren in die falsche Richtung, um Fahrer zu täuschen , und alle anderen Formen des unsportlichen Verhalten führt zur Disqualifikation.
Die Fahrer müssen alle Checkpoints in der richtigen Richtung und Ordnung zu löschen. Kurs Richter sind die letzte Instanz bei der Bestimmung, ob ein Checkpoint ordnungsgemäß gelöscht wurde. Eine Entscheidung kann Berufung eingelegt werden, wenn Screenshots oder Videos können sofort nach dem Rennen präsentiert.
Wenn ein Reiter fällt vom Pferd, er kann wieder montieren und das Rennen fortsetzen. Er wird nicht zum Schwimmen disqualifiziert, wenn er bei einer Wasserdurchfahrt wird ausgebaut.
Der Gewinner wird von der erste Fahrer bestimmt, die Ziellinie, nicht der erste Berg überqueren werden.

( * Schnelle Pferde, Ponys und Ziegen werden nur für besondere Veranstaltungen zugelassen werden. )


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